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Doggo
Doggo is a monster and unique enemy in Section 3 - Hell's Forest, encountered at his sentry spot when attempting to passing by, right after Snowdrake's encounter.
It will start the battle in the Hostile state, and will become Enraged after certain ACTs or when reaching 50% HP.
Attacks
All of Doggo's attacks involves swiping a short sword across the Bullet Board, which will constantly track the vertical position of the SOUL, forcing it to either stay still or moving depending if the sword is cyan or orange:
- At the start of the battle, Doggo will swipe a single slow cyan short sword from right to left; the sword will move even slower when passing close to the SOUL.
- After enraging him, multiple swords will rapidly come from either left or right, and they can be either cyan or orange.
- After calming him down, a slowed version of this attack will be used.
Mercy
- Approach will initially enrage him, making his attack much more extreme; after using for the third time, it will increase his MERCY bar by 50%, as well as removing his Hostile state. It has no effect if used in the very first turn.
- During the Obliteration Route when Susie and Noelle are not present, this becomes the only way to spare him.
- Pet and N-Action will both increase Doggo's MERCY bar by 25% when he's not hostile.
- While Doggo is enraged, Assure will remove his Hostile state and increase his MERCY bar by 50%; it can then be used one more time to increase it by another 25%, after that it will have no more effect. It requires Noelle's turn.
- S-Action will make Doggo jump and hit his head on the ceiling, dealing a single point of damage. It will also make him TIRED. After that the ACT will have no more effect,
- If Doggo has only 1 HP left, this ACT is capable of killing him, which will trigger an unique post fight dialogue scene.
Strategy
For Mercy, after letting Doggo attack once, the Approach ACT followed by Assure is the quickest method to calm him down and having to endure his Enraged state for only a turn; Using Approach three times in a row to calm him will take an extra turn and could only be considered during an Obliteration Route when Noelle is not present, as it becomes the only way to remove his Hostile state.
While calm, either Pet, N-Action or Assure (only the first use) are all equally valid choices to increase his MERCY bar, with Pet + N-Action and sparing with Susie for a single turn spare method.
For fighting, his Enraged state becomes a major threat, as he will enter it when reaching 50% HP until he's defeated; it is suggested to get as close to 50% HP left as possible, defending to gather max TP before spending it all on powerful spells to take him down rapidly. Alternatively, Doggo is one of the few enemies vulnerable to a "betrayal kill", taking massive damage to any attack after he has been calmed down.
Last and arguably less important, Susie's S-Action will deal a single point of damage to Doggo when he's calm, but it can only be used one time during the fight; if Doggo is at 1 HP left, this ACT is capable of killing him and triggering an unique dialogue cutscene after the fight. This requires to know Doggo's HP left at any given time, as well as dealing precise damage to leave him with only one HP left, all of this while having to endure his Enraged state's attacks constantly.
Flavor Text
- Doggo blocks the way! [Encounter]
- A bit too afraid of movement nowadays. [Check]
- Doggo can't seem to find anything. [When not getting hit, Hostile]
- Doggo looks back and forth anxiously. [When getting hit, Hostile]
- Doggo is constantly searching for movement. [When getting hit, Hostile]
- Doggo is freaking out!!! [Neutral, Enraged]
- Doggo still isn't convinced. [Neutral, Normal]
- You reach your hand, but then wonder if approaching him might be better, so you don't pet. [Pet, Hostile]
- You pet Doggo. [Pet, Normal]
- You thorughly pet Doggo. [Pet when 100% MERCY, Normal]
- Noelle pet Doggo. [N-Action, Normal]
- You worried that Doggo would attack you instantly, so you didn't. [Approach at 1st turn]
- You slowly approached Doggo. He heard you approach and prepares to swing. [Approach, 1st time]
- You continue to approach Doggo. He can't tell what your motivations are. [2nd Approach]
- You are now very close to Doggo. [3rd Approach]
- Something about this intimate distance calms him down.
- Doggo already trusts you. [Approach, Normal]
- Noelle spoke calmly to Doggo. [1st and 2nd Assure]
- Doggo seems to have calmed down, but isn't entirely convinced yet. [1st Assure]
- Doggo has been pet. [100% MERCY]
Quotes
- Don't move an inch! [First turn]
- Will it move this time? [Neutral, Hostile]
- I hit something????? [After getting hit, Hostile]
- Susie: (Kris, i don't want him to stab any if us.) [S-Action, Hostile]
- (You prolly need to calm him down.)
- Noelle: (Wait, Kris, we don't want to freak him out!) [Assure or N-Action, Hostile]
- (Maybe we should make our presence known first...)
- Noelle: Hey, we're not gonna hurt you. [Assure while Enraged]
- Maybe we could be friends...?
- Doggo: You're gonna need to show me
- Noelle: Maybe we could...play fetch after this...? [1st Assure, Normal]
- Doggo: That sounds... kind of exciting
- Noelle: (I don't know what else to say...) [2nd Assure, Normal]
- Noelle: (Sorry, Kris.)
- GET AWAY, FIEND! [Neutral, 1st Approach]
- WHAT DO YOU WANT?! [Neutral, 2nd Approach]
- (Are they...nice?) [3rd Approach]
- Maybe... a lil' more... [Pet or N-Action when not reaching 100% MERCY, Normal]
- Oh yeah... [Pet when reaching 100% MERCY or N-Action, Normal]
Before the fight
- Doggo: Who's there?!
- Doggo: I heard something! I know that something's out there!
- Doggo: I can only see moving things, but my hearing hasn't deceived me yet...!
- Noelle: (Should we...say something...?) [Neutral Route or Obliteration Route aborted before Snowdrake]
- Susie: (Maybe in a second...? Let's try to not get sliced first.)
- Doggo: ...SHOW YOURSELF!!!
After the fight
Spared
- Doggo: I-I-I made friends with p-people I don't know...!
- Doggo: And they barely even moved!!!
- Doggo: M-maybe I can make up with the rest of the guard...
- Doggo: I... I need dog treats...
- Doggo: I... I need a nap... [Either by pacifying him or sparing him while he's TIRED]
Killed by betrayal
- Noelle: Kris, why did we kill him after we gained his trust...?
- Susie: Yeah, dude, that's really cruel.
- Susie: I hope this isn't you falling back into slaughter again. [If at least all monsters in Section 1 have been killed in a Obliteration Route, then aborted at anytime before Snowdrake's encounter]
Killed by S-Action
- Noelle: ........... (Typed very slowly)
- Susie: YOU TWO STOP LOOKING AT ME LIKE THAT!!!